TANGUY GUINET
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Dreamer by nature
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Game Designer by vocation
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Student of History by passion
Lyon, France
About me
Greetings stranger !
As far as I can remember when asked what I wanted to do for a living later, my answers would, of course, vary over the years but one constant always remained. I wanted to create, create something, anything, away from the meaningless and the unfruitful.
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Meanwhile, I discovered the realm of online gaming with my first laptop. Some might say a double edged sword but one that carved an opening to a whole new world. A world that, overtime, gained more and more space into my life.
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So much so that I decided to give it a go as my career for the next forever years. And for that I believe in laying a groundwork of knowledge allowing adaptability, meaning approaching every aspect of game making. From programming camera works, animation, narration to all design disciplines in order to become a swiss army knife and allow for a clear overview of how to achieve the end goal: craft a compelling experience.